Friday, February 25, 2011

Landmark Shark Game

Everyday Math uses the Landmark Shark Game to help students practice and master the statistical landmarks of range, median and mode.  Students are dealt 5 cards and they may exchange 1-3 cards, if desired.  Next, students choose which of the statistical landmarks will give them the most points for the round and enter the correct number to score.

Try out the online demo of the Landmark Shark Game at the Everyday Mathematics site.  The site includes online directions for playing the game.   It's a well-designed game and students really learn the difference between these statistical landmarks as they try to earn the most points for each hand.

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